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Reflex arena rebind jump
Reflex arena rebind jump








reflex arena rebind jump

There is jump queuing in Reflex arena such that if you hold jump before hitting the groud, the game will jump automatically for you when you touch the ground, and you must let off and re-press/hold jump for the next jump. Typically players use Mouse2 (Right Click) for Jump in Arena Shooters, I have gotten along fine still using spacebar, however you'll likely find Mouse2 to be easier for repeated precise jumping that is required in these types of games. Scrollwheel should not be used to cycle weapons under any circumstances, however binding individual weapons to scroll up or scroll down is fairly common. Due to the Bolt Rifle's long reload time, avoid using it in close range, as youll be easily out DPS'd by almost every other weapon in the game. Try to exploit corners and long lines of sight to deal damage to your opponent quickly, and then retreating afterwards, so that youre not caught in a close range fight while your weapon is still reloading. The Bolt Rifle is best used for 'cheeky' damage and dealing damage to your opponent when other weapons simply won't reach. The Bolt Rifle is akin to the railgun of other Arena FPS games. The Ion Cannon is the most reliable source of damage in the game. Try to use it when the enemy is far enough away that they can easily see your rockets coming and dodge them. The IC excels at mid range, and uneven terrain. Quake/Reflex is one fo the few games that has the tracking aim that this weapon requires. Generally the most overlooked weapon by newer players. Aim for your enemy's feet when using the RL because the knockback will often push them into the air and allow you to hit easy follow-up shots. The RL excels at close range fighting and is also useful for long range spamming. This is the most familiar weapon to most players, and the weapon that newer players tend to gravitate towards. These 3 weapons should be the ones you use the most in general gameplay. QRocket Launcher, Ion Cannon, and Bolt Rifle are the weapons closest to my WASD keys because they are the most important weapons in the game, and are commonly referred to as "The Trinity" or "The Holy Trinity" of Quake/Arena FPS. I strongly suggest setting the following values: Some of the most useful prefixes are: "cl_" (client), "r_" (graphics), and "sv_" (server) This is useful once you trends in the command prefixes, for example, most rendering/graphics related commands begin with "r_" so you can list most of the graphics commands by typing "r_" in console then pressing Tab twice, and the console will list all commands beginning with "r_".

reflex arena rebind jump

There is a nearly endless list of console commands, which you can read by opening the console and pressing Tab twice, you can then scroll up and down by using the PgUp and PgDn keys.

reflex arena rebind jump

GoaHud allows much greater freedom in customization of crosshair, hud elements, and other useful things.

Reflex arena rebind jump download#

Options > Addons > Explore Workshop > Search: GoaHud > Click Download > Restart ClientĪfter that feel free to browse through all the GoaHud components and adjust them to your liking. My first recommendation is to get the GoaHud Addon that can be found in game by going to: The customizablitiy of Reflex and your config is almost unlimited since all the HUD elements are written in LUA, the possiblities are endless.










Reflex arena rebind jump